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1. T2 BS Class Juggernaut - in Player Features and Ideas Discussion [original thread]
So, essentially you're defining a role of battleship that isn't dissimilar to the Dreadnought role. I have no problems with the idea, I mean, it's a good idea. My only issue is the missile ships where their T1 hull is all turrets. Personally I w...
- by Ja'thaal Deathbringer - at 2013.01.11 22:53:00
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2. Character Customization neglect - in Player Features and Ideas Discussion [original thread]
That's a good point, Kitt. I probably should have considered that before I went on my rant. It would, however, be nice to have an estimated date that we can look forward to. Personally I'd like a full black Trench Coat and a scrambler pistol strap...
- by Ja'thaal Deathbringer - at 2013.01.11 10:00:00
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3. Vocal Possibilities. - in Player Features and Ideas Discussion [original thread]
Kitt, Aura is a text to speech program. It would not take devs too long to find and then implement a new Text to Speech program into the game. In fact, I'd think it would be quite easy, and I'm surprised it isn't already in the game. And Aptenody...
- by Ja'thaal Deathbringer - at 2013.01.11 09:50:00
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4. More, meaner Hi-sec belt rats. - in Player Features and Ideas Discussion [original thread]
Felsusguy wrote: I disagree, LuckyQuarter. Rats don't make it less boring, they just make it more of a hassle. I can sit there and mine and get bored very quickly. Add some rats, I get bored just as quickly. In fact, it simply annoys me. Someti...
- by Ja'thaal Deathbringer - at 2013.01.11 09:46:00
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5. Character Customization neglect - in Player Features and Ideas Discussion [original thread]
+1, I have, in the past, brought up this very same idea. I mean, everything is there, it's just latent code at the moment. As everything is there, why not implement it? I mean, sure, it's aesthetics, but it's still important to the community as a...
- by Ja'thaal Deathbringer - at 2013.01.11 09:33:00
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6. Vocal Possibilities. - in Player Features and Ideas Discussion [original thread]
Hello all, Now, as we all should know, the Neocom has a vocal component to it, Aura. Our trusty VI for all of our ship's actions. But what if we want something a little different? A new voice for Aura? Here's what I propose; given that we have th...
- by Ja'thaal Deathbringer - at 2013.01.11 07:01:00
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7. I want a gun for Christmas. - in Player Features and Ideas Discussion [original thread]
Now, while I agree that there are a lot of issues that leave the Carbon system lacking, it is pretty good, given that a lot of other MMO's don't have anywhere close to the amount of customization capacity as EVE. If the points that Kusum so aptly ...
- by Ja'thaal Deathbringer - at 2012.09.10 04:26:00
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8. I want a gun for Christmas. - in Player Features and Ideas Discussion [original thread]
While I do agree that it was rushed and needs some serious work to make it a lot better, I do think, given its complexity it is very advanced. But, having said that, I do agree, more options need to be added in. If you think of them, post them her...
- by Ja'thaal Deathbringer - at 2012.09.04 00:37:00
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9. I want a gun for Christmas. - in Player Features and Ideas Discussion [original thread]
Hello all, Now, with most of the EVE Dev's busy at work trying to make EVE a more balanced and enjoyable game to play, I was busy looking at the EVE Future Vision trailer and talking a few things over with my corp mates. One of the things that cam...
- by Ja'thaal Deathbringer - at 2012.09.03 23:58:00
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10. I HATE aur, however HATS all the hats, i will get aurum for hats - in Player Features and Ideas Discussion [original thread]
I'm honestly not overly fussed about the hats. But I'll give it a +1 for the sake of saying my piece. Something I'd like in EVE is something we all saw in the future vision trailer. Guns. More specifically, I'd like a CAR-9 strapped under my arm ...
- by Ja'thaal Deathbringer - at 2012.09.03 23:17:00
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11. Camera Issues post Inferno 1.1 - in Issues, Workarounds & Localization [original thread]
I mean minimum in the way of the camera zooming in to the point that any ship that I'm in fills the entire screen. I don't know what the issue is, but it's an annoyance.
- by Ja'thaal Deathbringer - at 2012.08.17 00:12:00
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12. Figuring out your worth. - in Player Features and Ideas Discussion [original thread]
Hey all, Now, there have been quite a few topics related to the market estimator put into the game recently, and ways to make it better. This is one of those threads. Before you roll your eyes and get out of this topic, just let me pose a question...
- by Ja'thaal Deathbringer - at 2012.08.17 00:11:00
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13. Camera Issues post Inferno 1.1 - in Issues, Workarounds & Localization [original thread]
Hey all, After Inferno 1.1 went live, the ship camera controls have been a little broken. The camera zooms in to minimum distance when I click reset camera. This is, while not major, an annoying problem. I've reset my cache, downloaded a new copy ...
- by Ja'thaal Deathbringer - at 2012.08.14 12:01:00
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14. Long Warp - An alternative to Star Gates and Jumping - in Player Features and Ideas Discussion [original thread]
Hey there. It's a good idea, in theory, but would need a little more to it than what you've stated. What about a mid slot module that is essentially a hyper drive? Now, I've been thinking about this myself, and I could see it working like this: ...
- by Ja'thaal Deathbringer - at 2012.08.09 07:43:00
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15. An idea for a playable vehicle. - in DUST 514 Information Portal [original thread]
Roll, thanks for the feedback, but your grammar is horrid and your words insulting. As I said, if I can design something that merits use in the actual game, then I will. Also, this thread is quite old, don't you think that if I was plagiarizing so...
- by Ja'thaal Deathbringer - at 2012.08.03 02:06:00
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16. An idea for a playable vehicle. - in DUST 514 Information Portal [original thread]
Fair enough Lyric, I was only making a suggestion. Close air support can easily be completed with a correctly fitted dropship, but they always just seemed like High-Tech Blackhawks to me. If I get around to it today I'll be getting a better idea d...
- by Ja'thaal Deathbringer - at 2012.08.02 22:28:00
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17. Updating the drone interface - in Player Features and Ideas Discussion [original thread]
Agreed. The drone interface is long overdue for an update, especially given that the rest of the UI has been given a lot of love. If you're on the test server you'd know that there are now information panels for modules. You hover your mouse over ...
- by Ja'thaal Deathbringer - at 2012.08.02 07:00:00
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18. Custom Paint Jobs - in Player Features and Ideas Discussion [original thread]
Janet is correct. The one of the reasons for the V3 update to all ship textures is for the future application of custom textures to the ship. But it would be great to paint my ships with something a little more custom and personalized.
- by Ja'thaal Deathbringer - at 2012.08.02 06:27:00
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19. Unified Inventory - ISK Value display? - in Player Features and Ideas Discussion [original thread]
+1, it would be a good tool if it were more accurate. The Isk Value Display is akin to using a nuke where a hand grenade is needed. It's inaccurate and needs a definite fix.
- by Ja'thaal Deathbringer - at 2012.08.02 03:03:00
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20. Satellite Accounts - in Player Features and Ideas Discussion [original thread]
An idea that I've oft' thought about but have never been able to put it so succinctly as you have here. Satellite Characters would be a boon for the game and make the extra character slots in your account actually useful. Currently when you thy to...
- by Ja'thaal Deathbringer - at 2012.08.02 03:00:00
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